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What Kinds Of Software Testing Should Be Considered

What Kinds Of Software Testing Should Be Considered

Black box testing - This type of Testing is not based on any data of internal design or coding. These Tests are based on requirements and functionality.

White box testing - This is based on data of the internal logic of an application's code. Tests are based mostly on coverage of code statements, branches, paths, conditions.

Unit testing - essentially the most 'micro' scale of testing; to test specific functions or code modules. This is typically executed by the programmer and never by testers, because it requires detailed data of the interior program, design and code. Not at all times simply carried out unless the application has a well-designed architecture with tight code; could require developing test driver modules or test harnesses.

Incremental integration testing - steady testing of an application when new functionality is added; requires that varied points of an application's functionality be independent enough to work separately before all elements of the program are completed, or that test drivers be developed as wanted; executed by programmers or by testers.

Integration testing - testing of combined parts of an application to find out in the event that they functioning together correctly. The 'parts' might be code modules, particular person applications, shopper and server applications on a network, etc. This type of testing is particularly related to client/server and distributed systems.

Functional testing - this testing is geared to functional necessities of an application; this type of testing ought to be accomplished by testers. This does not imply that the programmers shouldn't check that their code works earlier than releasing it (which in fact applies to any stage of testing.)

System testing - this is based on the general necessities specifications; covers all of the combined elements of a system.

End-to-end testing - this is similar to system testing; entails testing of a complete application surroundings in a situation that imitate real-world use, corresponding to interacting with a database, utilizing network communications, or interacting with other hardware, applications, or systems.

Sanity testing or smoke testing - typically this is an preliminary testing to determine whether or not a new software model is performing well enough to accept it for a serious testing effort. For example, if the new software is crashing systems in every 5 minutes, making down the systems to crawl or corrupting databases, the software will not be in a traditional condition to warrant additional testing in its current state.

Regression testing - this is re-testing after bug fixes or modifications of the software. It's difficult to find out how much re-testing is required, particularly on the end of the development cycle. Automated testing tools are very helpful for this type of testing.

Acceptance testing - this could be said as a remaining testing and this was carried out based mostly on specs of the tip-user or buyer, or based mostly on use by finish-customers/prospects over some restricted period of time.

Load testing - this shouldn't behing however testing an application below heavy loads, akin to testing a web site underneath a range of loads to determine at what level the system's response time degrades or fails.

Stress testing - the term often used interchangeably with 'load' and 'efficiency' testing. Also used to describe such tests as system functional testing while under unusually heavy loads, heavy repetition of certain actions or inputs, enter of huge numerical values, large complex queries to a database system, etc.

Performance testing - the time period typically used interchangeably with 'stress' and 'load' testing. Ideally 'performance' testing is defined in requirements documentation or QA or Test Plans.

Usability testing - this testing is done for 'user-palliness'. Clearly this is subjective, and can rely upon the targeted finish-user or customer. Person interviews, surveys, video recording of consumer classes, and other strategies will be used. Programmers and testers are often not suited as usability testers.

Compatibility testing - testing how well the software performs in a specific hardware/software/operating system/network/etc. environment.

User acceptance testing - figuring out if software is satisfactory to a end-user or a customer.

Comparability testing - comparing software weaknesses and strengths to different competing products.

Alpha testing - testing an application when development is nearing completion; minor design adjustments may still be made as a result of such testing. This is typically done by end-customers or others, but not by the programmers or testers.

Beta testing - testing when development and testing are essentially accomplished and final bugs and problems need to be found before final release. This is typically accomplished by finish-customers or others, not by programmers or testers.

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